Selected for SARSEF

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Congratulations!

If you were selected to attend SARSEF, you are already a winner! Your project will now go on to compete with others from all around Southern Arizona. Check out what awards you can win in the “What Can I Win?” section.

You may need to give your teacher Page 2 of the following form:  Sample Registration for SARSEF

Even if you did not win a trip to SARSEF, we want to honor YOU, too! On March 31, be sure to come to Future Innovators Night at the Tucson Convention Center!

Future Innovators Night, sponsored by Cox Communications, is a special science-themed open house held in conjunction with the Southern Arizona Research, Science and Engineering Fair.

ALL students are invited. We are celebrating you and your hard work — as well as the exciting world of science, engineering and technology. The event is free and open to the public, so bring your friends and family as well!

Future Innovators Night will have live entertainment, raffle prizes, and hands-on demonstrations in every field of science and engineering.

  • Watch physics in action!
  • Create potions!
  • Take part in a treasure hunt!
  • Handle live animals (but very gently)!

This is a great way to view the 1,800 projects created by the top students in Southern Arizona — students who come from seven different counties, and more than 15 cities.

Last year, about 2,000 people attended Future Innovators Night. This year, it will run from 5-8 p.m. — which will give you and your friends plenty of time to get a good night’s sleep, so you can be ready for school the next day!

Read on to learn how you can increase your chances of being recognized for your great research at SARSEF. There are a few things you need to know beforehand!

If you register for SARSEF, you are also granting us permission to send your information to higher competitions such as AZSEF,which may earn you more prizes

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Important Dates to Know

  • Make sure that your project gets registered by March 10, 2017 so you can compete! Check with your school or teacher to make sure that this is done.
  • By March 27, check to see if you or anyone at your school has received a Fast Check-in Form for your project. (Although not essential, preprinting this form can speed the process of setting up at SARSEF the following week.)
  • On March 29, make sure someone brings your project to the Tucson Convention Center for set up anytime between noon and 8 p.m. Your log book should go with your board. You are welcome to set up your own board after school as well.
  • Judging will take place on March 30.
  • Later that night, we will announce winning SARSEF projects. The information will be posted on our website after 8 p.m. (We will not tell you what you won, just that you did win something — so it will be a surprise on awards night!)
  • On March 31, be sure to bring friends and family to Cox Communications’ “Future Innovators Night.” The event will run 5:30-8 p.m. ALL students and parents are welcomed and encouraged to attend! There will be lots of interactive displays and demonstrations that night.
  • If you are an elementary school student, and your project was awarded a prize, the awards ceremony will be April 1. The award ceremony for middle school and high school students will be held later in the day on April 1.
  • IMPORTANT: Don’t forget to return and pick up your project on April 1 before 8pm. Any projects not removed by that time will be thrown away to make room for upcoming events.

Choosing a Category

Your teacher or Fair Director will need to register your project. To do so, they will need to know which category your project should be in. Since you know your project better than anyone, you may want to help them decide.

Here are the NEW choices for elementary students:

  • Animal and Plant Sciences (AP):  The study of animal and plant life, including their structure, function, life history, interactions with other plants and animals, classification, and evolution. Includes: Animal Behavior, Development and Growth, Ecology, Genetics/ Breeding, Nutrition and growth, Pathology, Physiology, Soil and Pesticides, Systematics, and Evolution.
  • Behavioral and Social Sciences (BE):  The science or study of the thought processes and behavior of humans and other animals in their interactions with the environment studied through observational and experimental methods. Includes work on Psychology and Sociology.
  • Cellular and Microbiological Sciences (CM):  The study of the cells and microorganisms. Including cell structure and formation, genetics, immunology, systems within the cell, antimicrobial agents, bacteria, viruses, fungi, and pathogens.
  • Chemical Sciences (CH):  The science of the composition, structure, properties, and reactions of matter and/or their interactions with living organisms. Includes the study of the design, synthesis and properties of substances, including condensed phases (solids, liquids, polymers) and interfaces, with a useful or potentially useful function, such as catalysis or solar energy.
  • Earth and Environmental Science (EE):  Earth and Environmental Science are studies of the environment and its effect on organisms/systems, including investigations of biological processes such as growth and life span, as well as studies of Earth systems and their evolution.  Including: Atmospheric Science, Climate Science, Environmental Effects on Ecosystems, Geosciences, Water Science.  
  • Energy and Environmental Engineering (EN): Energy is the study of renewable energy sources and structures, energy efficiency, biological and chemical processes of renewable energy sources, clean transport, and alternative fuels. Includes: Hydro Power, Solar Power, Wind Power, Thermal Power, Sustainable Design, Alternative Fuels, Fossil Fuel Energy, Fuel Cells and Battery Development, Microbial Fuel Cells. Environmental Engineering are studies that engineer or develop processes and infrastructure to solve environmental problems in the supply of water, the disposal of waste, or the control of pollution. Including:  Bioremediation, Land Reclamation, Pollution Control, Recycling and Waste Management, Water Resources Management
  • Engineering Robotics, and Computer Science (ER): Engineering studies the design, manufacture, and operation of machines, structures, processes, and systems. Includes, Aerospace and Aeronautical, Electrical, Mechanical, Civil, Construction, Industrial, Processing, Ground and Naval vehicles. Robotics is studies in which the use of machine intelligence is paramount to reducing the reliance on human intervention such as Biomechanics, Cognitive Systems, Control Theory, Robot Kinematics, Machine Learning.  Computer Science is the study and development of technological software and hardware and information processes. Includes: Programming, Algorithms, Data Bases, Cybersecurity, Artificial Intelligence, Networking and Communications, Computational Science, Computer Graphics, Software Engineering, Programming Languages, Computer System, Operating System.
  • Physics, Astronomy, and Mathematics (PM): Physics is the science of matter and energy and of interactions between the two. Includes: light, sound, magnetism and motion.  Astronomy is the study of anything in the universe beyond the Earth.  Mathematics is the study of the measurement, properties, and relationships of quantities and sets, using numbers and symbols.

Advice

Your project must have been one of the best to be chosen. Now, you will want to thank all of those who believe in you by representing them as best you can.

Take some time now to make sure your glue is still sticking and you have made everything nice and neat. You will be glad you did!

Also make sure that your name and school is printed on the back of your poster/board in case it gets misplaced at SARSEF.

Impressing judges with your science and, to a much lesser extent, with your project board is important. Yes, a colorful project board neatly laid out with beautiful photos will draw attention to it, so working towards that goal is good.

However, once judges start reviewing your work, they usually start with problem statement/hypothesis, then at your conclusion, and after reviewing those two they review your abstract, presentation, data analysis. Then they determine how creative and curious you really were. Judges generally follow the point system laid out in the criteria listed below, so now is the time to make sure that you clearly show evidence of each of your steps on your board. Elementary school students are not interviewed by judges.

Judging Criteria  for Grades K-5 – All Categories

The following evaluation criteria will be used for judging at SARSEF 2014. It has been updated to reflect the latest scientific thinking and parallels the criteria used to judge middle and high school projects. Awards’ judging is conducted using a 100-point scale with points assigned to the research question, design and methodology, execution, creativity and presentation.

Each section includes key items to consider for evaluation. Students are encouraged to design their posters in a clear and informative manner to allow thorough evaluation. Judges should take into consideration the grade level when scoring. Examine the student notebook and, if present, any special forms if SRC permission is required.

For elementary class projects, judges look for evidence that every child in the class had some responsibility for or was part of the project.

I. Research Question (15 pts.)

___ clear and focused purpose

___ identifies contribution to field of study

___ testable using scientific methods (follows rules and SRC)

 

II. Design and Methodology (25 pts.)

___ well-designed plan and data collection methods

___ variables and controls defined, appropriate and complete

 

III. Execution: Data Collection, Analysis and Interpretation (25 pts.)

___ systematic data collection and analysis

___ reproducibility of results

___ sufficient data collected to support interpretation and conclusions

___ appropriate application of mathematical methods for comparison

 

IV. Creativity (20 pts.)

(A creative project demonstrates imagination and inventiveness. Such projects often are ones that are about something that the student personally cares about, and have not been done hundreds of times before or have been frequently listed in science fair idea books or websites. Creative projects offer different perspectives that open up new possibilities or new alternatives.)

___ project demonstrates significant creativity in one or more Criteria I -III or V

____ idea appears novel – at least to the student (not copied or seen repeatedly)

____ idea appears to be something that student cares about

 

V. Board/Poster Presentation (15 pts.)

___ evidence of scientific process, understanding of basic science relevant to project

___ colorful, creative and logical organization of display

___ clarity of graphs, legends and graphics

___ supporting documentation displayed

___ understanding limitations of results and conclusions

___ recognition of potential impact in science, society and planet/world

___ thought through implications, ideas for further research

Data is important in research. The more data you have, and the more sophisticated the analysis, the more accurate your science is. This will impress the judges. If your data shows trends, use good analysis and graphically represent those trends. Be careful about making predictions out of the scope of your project — or interpreting a cause and effect that you cannot statistically support with your data.

Although statistics are a bit beyond most elementary students, whenever possible report your conclusions using math skills. Consult your science and math teachers for assistance.

Your abstract, even for kindergarten projects, can do a lot to influence a judge. Good use of the written language is a key part of a scientist or engineer’s profession. Writing a good abstract will impress, especially if backed up by good data collection and analysis. Abstracts should be no longer than 250 words, but may be far shorter at the elementary level.

Empowering Southern Arizona's K-12 students to participate in Science, Technology, Engineering, and Math

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